"Nonlinear psychometrics"


Systems like the GRE provide "adaptive testing": if you get an easy question right, they give you a harder question, and if you get a hard question wrong, they give you an easier question. Hard questions count for more points. Can we apply a similar sort of approach to learning design, not just to testing? This is the thematic question for "adaptive tutoring". Now, what happens if we take social factors into account? (This is where the "nonlinear" part comes into play!) We focus on the concrete case of informal study of mathematics at the undergraduate-level in a knowledge-rich online wiki-like community. We will study learner actions and interactions, and look for ways to extract information that later can be fed into an adaptive tutoring system.